Rocket League players from hitting 120 FPS on the PS5 will not be fixed until “Early September”.The official Rocket League Status Twitter account has shared that while Psyonix is aware that PS5 players cannot access 120 FPS, a fix for the bug will not be ready until “Early September”.Under the known issues segment of Rocket League‘s site, the very first issue lists:“[PlayStation 5] Game runs at 60 FPS instead of 120 FPS despite using compatible hardware and setting client to “Performance”