‘Morbius’ Director Daniel Espinosa on How ‘Pokémon’ Inspired His New Marvel Movie
05.04.2022 - 22:01
/ thewrap.com
Light spoilers follow for “Morbius.”The movie just opened. How are you feeling?Oh, great. It’s always, you carry these movies around, so even though you tell yourself that you can walk past them, you can’t until they’re out.
It’s really nice to be done.What drew you to the movie?I thought it would be fun to do something that I had to make up things. Like I thought it was fun to make up the echolocation, how that works. I thought it would be fun to do a bit more advanced moves in the kind of “Matrix” zone with the fighting between the characters.I thought it would be fun to put purple inside of his [abilities]… I always loved those 1970s Morbius comics where he has this kind of black rain after him, when he is going for it.
I always thought that Pokémon-esque idea, that you use colors and streaks more to tell you stuff. If you have short streaks it’s because you’re running and stuff like that. That whole part, I thought that if I do Morbius, I can do whatever I want with those things.
And that would be fun, you know?I was wondering about that because I thought it was maybe part of the echolocation, but then when there’s security camera, you see the streaks too.Yeah, I know. It has to be part of him, that he emotes. Like Nightcrawler [from “X2: X-Men United”] emotes certain things that you see.
There are things that he can see that are filled with color. And then around him, there’s more like a black, dark thing when he travels, which is fun. I also think that comic books are expressive.
And I think that the movies don’t have to be realistic in the same way. They’re like expressions of moments. I wanted to make it a bit more comic book-y with that.Were you inspired by any particular era of Morbius?Yeah, but I think that it
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