‘Fallout’ Star Walton Goggins Talks Adapting Nuclear Video Game, Ghoul Sweat and Shooting in 100-Degree Heat: ‘It Was F—ing Hot’
10.04.2024 - 22:15
/ variety.com
Jordan Moreau After starting out as a post-apocalyptic video game series, “Fallout” is finally stepping out of the vault and onto TV screens. From Jonathan Nolan and Lisa Joy, the masterminds behind HBO’s “Westworld,” Prime Video’s “Fallout” takes viewers back to the 1960s before blowing things up — literally. A jaw-dropping nuclear explosion, rivaling the skull-rattling blast seen in Nolan’s brother Christopher’s best picture winner “Oppenheimer,” kicks off the series, before then jumping over 200 years into the future.
The majority of the show takes place in a retro-futuristic wasteland full of underground vault dwellers, psychotic bandits and irradiated monsters. “Fallout” started as a role-playing computer game in 1997, which became popular enough to spawn a sequel a year later. The franchise really caught on with 2008’s “Fallout 3” when video game developer Bethesda — behind such hits as the “Elder Scrolls” fantasy games, and most recently sci-fi title “Starfield” — acquired the rights.
Bethesda turned “Fallout” into a sprawling, open-world series, where players could make choices in-game that affected major storylines, from controlling characters’ fates to nuking towns. “I used to be a very big gamer, and then I had children. Now they’re gamers, and I get to supervise them,” Nolan says.
“Chris and I had a ‘Pong’ set when we were kids. We had a ZX Spectrum, which was an English computer that plugged into a television, and had a series of games that you loaded off of audio tape. The last time we played a game together was probably playing through the co-op campaign in the first ‘Halo’ way back when.
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