Hades, will only be introduced post-launch.The developer announced the news on Twitter, explaining its rationale for delaying the feature, which would have allowed players to share the same save game file across the PC and Nintendo Switch versions of Hades.“Rather than postpone out v1.0 launch plans until the feature is complete, we’re going to introduce cross-save in an update later this year, after Hades v1.0 launches this fall,” it said in a statement.Check out the full statement