While fans of the Halo series were treated to an early Halo Infinite multiplayer release, they still had to wait for the campaign mode.
17.11.2021 - 08:59 / nme.com
After a surprise announcement that the ‘Halo Infinite’ multiplayer beta, which includes all modes and maps, was released after the 20th anniversary Xbox celebration, developer 343 industries has already extended how long the first season is going to last.
.While fans of the Halo series were treated to an early Halo Infinite multiplayer release, they still had to wait for the campaign mode.
Halo Infinite themed merch collection.The bundle, which was on sale prior to the NBA game between the L.A. Lakers and the L.A.
Microsoft has published a live-action advert ahead of Halo Infinite's full launch.
Despite Halo Infinite still being in a beta state, 343 Industries have vowed to keep improving the game.
Halo Infinite‘s head of design has commented on the game’s multiplayer progression criticism, saying that it’s at the “top of the list”.Following the launch of the free-to-play multiplayer on November 15, players have reported that the game’s level progression system, as well as the battle pass, is too slow.343 Industries has since released an update allowing players to earn more XP during matches.
343 Industries, Joseph Staten, has confirmed that more weapons will be coming to Halo Infinite’s multiplayer over time. This comes from a quick-fire interview Staten did over at Game Informer (thanks, IGN) where he spoke about the current line-up of weapons in the game, and what players can expect going forward.Staten said it was a “pretty safe bet” that more weapons would be added as time goes on, and that secret weapons may also be coming to the game: “if I told you, they wouldn’t be secrets
Halo Infinite community director at developer 343 Industries Brian Jarrard has said the team is hearing player feedback.“Please know the constructive feedback is being heard loud and clear,” tweeted Jarrard today.
343 Industries should get rid of the Strongholds game mode in Halo Infinite, and instead “come up with something creative”.As reported by Dexerto, Dr Disrespect has shared that he’s not a fan of the Strongholds game mode in Halo Infinite. After a close game of Strongholds, Dr Disrespect said he “can’t stand” the game mode and suggested that 343 Industries “put it on the shelf”.“We’ve got Capture The Flag, plays nice.
Halo Infinite‘s campaign mode won’t have new, unlockable armour pieces for the game’s multiplayer mode.According to a dataminer on Twitter who goes by the name Chaz the Jackal – as reported by VGC – they recently shared a list of 34 customisation items that can seemingly be unlocked while playing Halo Infinite‘s story.However, it looks like none of these 34 unlockable items are armour pieces that will change the player’s Spartan.
Halo Infinite’s free-to-play multiplayer will run multiple events through its six-month first season, and the free rewards and event themes have been detailed.Up first is the Samurai-themed Fracture: Tenrai event, running from November 23 to 30, which another three events throughout the season will then follow.
Halo Infinite won’t be added to the game until Season 2, which now launches in May 2022.In a new interview with Eurogamer, Joseph Staten, Head of Creative at 343 Industries confirmed that the studio’s goal is to “ship campaign co-op in Season Two and our goal is to ship Forge with Season Three.”However following the news that Season One has been extended from three months to six, players now face an additional wait.“Those remain goals. Those remain targets.
343 Industries has introduced changes to the battle pass system in Halo Infinite following criticism from players.Following promises that the team would tweak the battle pass, 343 has announced that players will now “earn XP by completing matchmade games”. Previously, XP was only granted for completing challenges.
Reaction to the surprise multiplayer beta drop of ‘Halo Infinite’ has been pretty positive when it comes to gameplay. And we say gameplay because while it’s fun to be jumping around, knocking shields down with the melee and using the power weapons while laughing with glee, the battle pass progression has been received with pretty much universal negativity.
Halo Infinite and its Battle Pass progression, it’s been announced that the model will be improved soon.Via Twitter, John Junyszek, community manager at 343 Industries explained that “we will be making targeted tunings to our model later this week”.
Halo Infinite is causing PC players to lose aim assist when using a controller rather than mouse and keyboard.Halo Infinite, the upcoming instalment in 343 Industries’ popular Halo franchise, officially launched its multiplayer beta earlier this week. But some PC players have spotted a bit of an issue when using a controller.A new bug causes aim assist to deactivate when using a gamepad.
Players have had a couple of days now to get a feel of the combat in Halo Infinite since 343 Industries announced the multiplayer's early release on Monday.
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Halo Infinite free-to-play multiplayer yesterday has already been met with its ups and downs, and now a developer at 343 Industries has responded to how the team is handling the situation surrounding the battle pass.Community director Brian Jarrard tweeted earlier today about the current state of Halo Infinite, and what’s happening next: “The team is looking at Battle Pass progression and gathering data from yesterday’s sessions and we’ll share updates as we have them.
Halo Infinite following the surprise multiplayer release.“Honestly, I don’t feel like I have any major issues, really,” he said.“I’m sitting here wanting to play again. Like, every time I’m finished [a match] I want to get straight into the lobby, I’m down to play again,” he continued.